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by Stomis
Fri Jul 08, 2016 10:59 am
Forum: Jedi
Topic: Patch notes (6/26/16)
Replies: 9
Views: 4955

Re: Patch notes (6/26/16)

The way I see things, the moment a Jedi logs in, he/she is gaining visibility that will not "go away" since it is continually being added if he/she has more than 30 skill points in Jedi skills. Sorry guys, this is the end of Rev Server for me. The devs have gone too far this time. Man I'm...
by Stomis
Thu Jul 07, 2016 9:25 am
Forum: Force Powers
Topic: Powers Feedback (20/6/16)
Replies: 24
Views: 12124

Re: Powers Feedback (20/6/16)

Isn't it a cone? I thought 3 was the aoe.
by Stomis
Thu Jun 30, 2016 1:15 am
Forum: Force Enhancement
Topic: Add ForceAbsorb animation to ChannelForce
Replies: 3
Views: 2943

Re: Add ForceAbsorb animation to ChannelForce

It would be beneficial to actually see when someone is channeling w/o watching for the numbers/HAM.
by Stomis
Tue Jun 28, 2016 11:05 pm
Forum: Force Powers
Topic: Powers Feedback (20/6/16)
Replies: 24
Views: 12124

Re: Powers Feedback (20/6/16)

lightning also doesnt have AP too so keep that in mind Like HK always says baby steps are best. Perhaps an armor pen change in one hot patch and try stun in another. Personally though I think stun is more useful. Everyone has 80% on composite. Not everyone has a high value on stun. Plus it would ma...
by Stomis
Tue Jun 28, 2016 8:43 pm
Forum: Force Powers
Topic: Powers Feedback (20/6/16)
Replies: 24
Views: 12124

Re: Powers Feedback (20/6/16)

I think lightning as stun damage is a good solution personally.
by Stomis
Sat Jun 25, 2016 4:46 pm
Forum: Jedi
Topic: Jedi = squishy
Replies: 53
Views: 26883

Re: Jedi = squishy

Lol madhead. Jedi are only squishy when compared to a melee stacker. Jedi's heal and I think some people can't wrap their heads around that. Jedi are far stronger here than live like HK said it's just that so are other characters.
by Stomis
Fri Jun 24, 2016 1:18 pm
Forum: Force Enhancement
Topic: Enhancer Feedback (20/6/16)
Replies: 9
Views: 5079

Re: Enhancer Feedback (20/6/16)

Why should forcerun break on pc/kd? its meant to be an escape thing, hence dmg is reduced. so that they are even easier to kill? it would be a crucial change - i mean i like all suggestions, but some stuff im reading in this and other threads is just off the charts =) it will lead to complete new s...
by Stomis
Fri Jun 24, 2016 12:21 am
Forum: Force Defender
Topic: Defender Feedback (20/6/16)
Replies: 7
Views: 4475

Re: Defender Feedback (20/6/16)

I like the avoid incap recommendation but I cant really agree with getting rid of defender. If you want to specialize in being tough it needs to cost skill points. I wont disagree that non defenders should get some sort of defense love somewhere else, Im sure you saw my recommendation on adding a s...
by Stomis
Fri Jun 24, 2016 12:16 am
Forum: Force Enhancement
Topic: Enhancer Feedback (20/6/16)
Replies: 9
Views: 5079

Re: Enhancer Feedback (20/6/16)

Hey Rev, being a M Enhancer I'll give some feedback on the current changes and my experience so far. When I post the cons, please understand that they are not complaints, just informing you what to expect. Some of this info might be a little outdated and I will continue to update as I test it. Forc...
by Stomis
Fri Jun 24, 2016 12:09 am
Forum: Force Defender
Topic: Defender Feedback (20/6/16)
Replies: 7
Views: 4475

Re: Defender Feedback (20/6/16)

I have had very little experience with Defender here on Rev. 4xxx was about as much as I have had. I'm going to give my opinion on Defender. I'm sure most won't agree but this is a feedback thread and I want to do my part. I feel that the Defender tree should be removed and all the stats be moved t...

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