Pikeman Special Attack Damage & Delay

Skolten
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Pikeman Special Attack Damage & Delay

Postby Skolten » Fri Apr 29, 2016 8:56 am

Can we get this updated with Revelation stats?

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Character in game: Ryron Horus
Login Screen & Character Selection mod: Modthegalaxy.com

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HK47
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Re: Pikeman Special Attack Damage & Delay

Postby HK47 » Fri Apr 29, 2016 1:28 pm

nope i dont give anymore code snippets out. Either is was copied from other servers .. or it was wasting livetime with neverending dicussions :)

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TheTinyPebble
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Re: Pikeman Special Attack Damage & Delay

Postby TheTinyPebble » Fri Apr 29, 2016 2:03 pm

Fairly certain that's just from the base SWGEmu.

Shouldn't be too hard to update this yourself, you'll probably have to do some in-game testing to get an approximation of the raised damage values, but that should be relatively easy.

Pikeman changes for Revelation:
Raised Bleeding damage from Action Hit 1 and 2
Raised Damage for Leg Hit 3 and Spin Attack 2 Skills
Pole arm stun2 does now additional posture change,
Pole arm Hit3: removed posture change but damage is increased
Pole arm Hit2: does now an additional blind

It'd probably be a fair assumption that raised damage values match something like swordsman to make pikes more viable, but that's just an assumption.
"<HK47>Yen doch whatsap YouTube Neeson to do :)"

Skolten
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Posts: 26
Joined: Mon Apr 27, 2015 8:40 am

Re: Pikeman Special Attack Damage & Delay

Postby Skolten » Fri Apr 29, 2016 4:13 pm

Yeah I know I can do this myself, just wanted to see if I could save some time. No worries at all. I will in time get the new stats down :)
Character in game: Ryron Horus
Login Screen & Character Selection mod: Modthegalaxy.com


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