Was trying to figure out how exactly the commando flame dots worked in SWGEmu. From what I can find on the forums each special (I.e. flame single 1, flame single 2, ect.) applies it's own dot and all four stack with each other for four dots total. The dots last for 60 seconds which about 5-6 ticks after accounting for server lag. The damage is 10% of the attacks base damage (the attacks actual damage before armor, resists, or any other mitigation is applied) and the wounds applied is 2% of base damage plus 1% for every point of battle fatigue the target has.
Can anyone confirm that this how they actually work here on Rev?