as many people know, i am a dedicated Jedi MHealer and always was and always will be my thoughts on the mhealer so far are kind a mixed.
- The abilities pretty much work as they are intented to. Some need a little polish to fit the current Server state instance wise but other than that Healing is quiet nice. The new code for the heals feels great.
- Abilities have a high delay when it comes to work through the CCQ. First it takes some time to go off, then another big delay before you can do another heal.
example: disease/poison in the Spider Queens cave.
Before you have cured 2 people of poison/disease it is gone on all the others.
Even if it is gone the disease and poison still ticks on.
summarize: Reduce the delay on the healing abilities.
- stopbleeding: the strength needs to be raised a little
- healbattlefatigueother: skill does not exist
- Totalhealother: shouldn't it heal battlefatigue too?
- healstateself: Sometimes does not go off properly and needs to be used 2-3 times. The delay where u can stand up after is to high.
There is no effectivity on blind so it should be gone with a single use.
- mhealer / forcearmor
The combination sounds good but it does not work great. Force Drain is way to high.
Standing in the Brain chamber in the other corner you always get hit by 100000m range AOE Dizzy/stun/Inti/blind and take dmg. This drains your force quiet fast. Then all the other AOE Mobs and your force is gone.
You cannot remove ForceArmor in case you want to so you automatically run out of force. In this Boss fight mechanic there isnt much to do about it except not using forcearmor.
- channel force is essential for a healer. As mentioned in other threads it is to random and to low on what you get . should be increased.
- meditate: increase regen rate a lot. channel is faster but downtime after big fights is way to long.
- I am not a full template anymore, due to some mindfuck i changed my build from MLS MHeal 4004 enahncer (wasnt done) to 4000 Defender 4004 LS, 4004 Enhancer, MHeal (and again not finished template) and i noticed that i even with defender 4000 and some nice tapes got hit way harder than other jedis in the group? Weird. other topic
- cure poison/disease -> AOE?
- higher force regen from MHealer
- lower Skill delays/animations
- You were talking alot about "new statmods" that could work well with the force use of forcearmor. Maybe add some more reduction to mhealer (not 4444) to get even more out of a passive support skill setup like 4004LS MEnhancer/MHeal
- concidering the weak defensive state of the enhancer/healer and only having 4004ls how about some DMG Mit or toughness for those 2 Master boxes?
thats as far as i can go atm. I will add more stuff ones i notice any problems or find out what could be adjusted