Hm theoretical it should stack from each skill, so Light I one stack Light II one stack .. can you verify that ?
What do you mean with long global cooldown ?
CmdrPwn wrote:If lightning is electricity then a player could wear 80% comp AND a 63% PSG which would make the damage close to nothing. That doesn't make any sense and I believe it was overlooked by SOE or it was a bug.
Now if you want to make it so only the PSG stops lightning then it would have to be lightsaber damage, but I heard that revelation also has some armors that have lightsaber resists? So not only does that not make sense, but it's still too much resistance against lightning.
Does intimidate and synthsteak still reduce force power damage? That should be enough of a damage reduction. It doesn't need armor/psg also resisting it. It would be best to just classify all force powers as only force attacks, then they will actually be worth using. It's a very easy fix, all you have to do is delete the line that starts with "damageType =" for each force power. I did this already on my test center and it works very well.
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