Adjustments Loot and Themepark Components Weapon and Armor (betterstats now)
Planet Tatooine: Creatures in the Squill have higher level, raised dmg and give more (the squills was constantly bugged by ppl in there - masspulling the instance and the bugged squills spams us with errors death)
Jedi Lightsaber: Master: Melee Dmg Mitigation 1 Master: Ranged Dmg Mitigation 1 BlockBreak: All Attacks have now a additional chance to ignore the Block common weapons 0-7%, heavy weapons/Mines 0-10%, Flamethrower 0-14% (it is every hit a random roll how high the chance is and a second roll checks if the chance is hit.
Jedi Endhancer: Raised value for Transfer Force to 300
COMMON/ALL: Saber Block and Dodge have now a chance that 0-10% from the DMG hit you and not 100% is blocked Block: the dmg you received after a succesfull block is reduced 10%
Teras Kasi Artist: (Nerf sorry don't kill me now !) Advanced Balance 2: Unarmed Thougness reduced from 15 to 9 points
Bio Engineer: DNA: Raised all Min Values from the DNA Template
Bounty Hunter: Lightning Canon 1-4: +5 Melee Defense BH Pistols 1-4: +5 Ranged Defense Master: Melee Defense +15, Ranged Defense +10, LLC Acc +20, Rifle Acc +15, Pistol Acc +15, Carabine Acc +15, Melee Dmg Mitigation 2 Novice: Melee Dmg Mitigation 1 Fast Blast hits now all Pools, but the DMG Multiplier is reduced from 4.15 to 3.65
Commando: Heavy Weapon Range raised from 16 to 24 m
Entertainer: Buff Duration raised to 2:50
Doctor: reduced Time to apply Buffs
Common: Point Black Area 1 : Cone range from 15 to 30
Dungeon: Alumn Mine: Raised all Monsterlevels for better Loot
Wordlboss: Widowmaker: Some Items added as Reward: Holos, Jedi Widowmaker Robes Killiam : a new Worldboss ... good luck
Galactic Civil War (GCW): Faction NPC's in Bestine have own Spawnmaps Bestine is now divided in 3 Control zones Bestine have now faction Scanners that flip you instant overt 3 new HQ which can be conquered NPC for reinforcements Reinforcement Sequences Galaxy Broadcast to show the GCW Status Travelsystem, every bigger Faction Base has now a pilot, you can Travel with him directly to Bestine Add Imperial and Rebel Spawnpoints Add Buffbonus to the GCW Buildings Add Spawnguards Add 20 new Imperial and Rebel NPC's (Beware they are stronger as the normal ones !) Preparation Add new Professions ans Skillsystem
Items: Ithoran Guardian Armors Raised HP Ithorian Armors should have some more Coloroptions (but sorry the Base color is still a Grey :/) Fix Czerka Artisan Items, wrong stats on them Rare Kimogila Armor Segment from Killiam with LS Resist Kimogila Armor Segment from Killiam Kimogila Blood from Killiam Pearl from Killiam with Higher Chance on lesser FC Widowmaker Robe Light - 400 MaxForce, 25 Regen, +10 to all LS Speed Widowmaker Robe Dark- 400 MaxForce, 25 Regen, +10 to all LS Speed Killiam Robe Light - 12 Jedi Thoughness, 5 Jedi State Defense , 5 Regen, 5 Melee Defense, +20Melee Defense Killiam Robe Dark- 12 Jedi Thoughness, 5 Jedi State Defense , 5 Regen, 5 Melee Defense, +20Melee Defense The BH Rare Set have now 25% LS resist Holocrons replenish now Force (Cooldown 2h)
World: Add a Galaxy Broadcast in the Newbiehall to welcome new Players
Adjustments Activate higher Lootchance Weekend +25% -Raise Meat Amount of Yavin Desease Mites Lootstacks Craftingcomponents raise most Stacks from Min Quantity 1 to 2, some of them have now also a higher Max Quantity and are a bit more useful now
Worldevent Widow maker: Add 3 other Lootgroups to the Rewars, so beside the BARC you have 3 more random Lootitems
City Specs: add 2 new City Specs The Health Resort (250k) and the Science Center (500k). The Heath Resort combines Entertainer District and Medical Center The Science Center combines Sample Rich, Manufacturer and Resaerch Center. Both are available on politician Master
Adjustments: Added an Auto repair function on Character Login, to fix skill issues. If Your Crafter missing EXP or Assembly Bonus (look in your Skills) please contact me we can hopefully fix you now
World: Express merchant Broadcast now formatted Text
Worldevent Widow maker: removed the Deadlock most Spider no longer have a respawn timer. So people can join better the Event
Czerka Items - Alum Mines: AS Items have no longer Complexity , the Skill is changed against repair
World: The Czerka Personal Chief cast now a Galaxy Massage if someone hires Medical Personal
Alum Mine Dungeon: Queen broken Yellow Phase is working again Two Minecrawlers were farmed too hard, so they are now in a mutant Modus to prevent further mass farming
Items: Added Rare Ancient BH Drop Armor to the DWB Added new Loot to Warren, DWB, Tusken, GeoLab modified infection amplifier : power 80 modified release mechanism : power 80 modified harvester mechanism : extractrate 7 modified light ore unit : extractrate 7 modified fluid drilling pump : extractrate 7 ancient Cyborg arm (left and right) with secret stats ancient Cyborg forearm (left and right) with secret stats ancient Cyborg hand (left and right) with secret stats old ace jacket (rebel, imperial, freelancer) with stats ancient mystical bracelet ancient mystical green Bracelet Reverted the Pearl drop on Ackley, set old Loot group again and added a second additional new loot group
Loot: the world has now a general higher Lootchance, depending on the Monster Level Reverted the Lootchances on Jantas, Mokks, Spiderclan ... sorry HK was here wrong. Some monsters have now additional a second loot table
Misc: Fixed Crafting Problem with Stromtrooper armor. Added GCW Mobiles : preparations of changing city faction spawns with GCW Added Czerka Transit system for fast travelling to dungeons Added BF Healing to Scout and Ranger Camps Fixed Bufflevel on Relaxation house Raised BF healing in all Cantinas Raised Fish Amount from Fishing , additional have scouts and Rangers now higher output there too (super fish love !) Added Broadcast Command for Screenplays Raised Loot chances on all trash mobs in the new Dungeons Modified: Encumbrance Values to 1 on NS biceps
World: Added Czerka Personal Chief to request medical personal
Medic: Raised First Aid healing Value against Bleeding, Raised the Range to 15m
Jedi Healer: HealOther 1 raised Healamount from 500 to 625, lowered force costs (that's not the Jedi Healer Balance Patch, only some small love from HK to become a bit more useful (other patch will take more time) HealOther 2 lowerd forcecost heal Bleeding raised Value from 30 to 90